“[In the VR experience] ‘Becoming Homeless,’ a narrator guides participants through several interactive VR scenarios that would happen if they lost their jobs. In one scene, the participant has to look around an apartment to select items to sell in order to pay the rent. In another scene, the participant finds shelter on a public bus and has to protect belongings from being stolen by a stranger.” Participants became “more empathetic toward the homeless and more likely to sign a petition in support of affordable housing”.
Yeah. What I thought. That’s why I wrote What Happened to Tom.